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Sentinel Trap

An Elite Monument protects the parapet

ArtifactEliteMonument
Sentinel Trap — Standard, Gothic (Sorcery: Contested Realm card)
GothicDec 2025
StandardBooster
Elwira Pawlikowska

Printings

Gothic · StandardGothic · Foil

Rules

At the end of each turn, Sentinel Trap deals 4 damage to each unit at the adjacent location it's facing, then rotates 90 degrees clockwise.

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FAQ (2)

How is the facing for the Trap determined?

When you conjure the Sentinel Trap into the realm, choose a cardinal direction to be its initial facing. It then rotates from there. If it is teleported, the controller of the teleport effect can choose which cardinal direction it ends up facing.

What happens if the Trap is animated?

The direction it is facing is tracked normally, and is not affected by the Trap's movement or actions.
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