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Onslaught

Exceptional Magic of frenzy given form

MagicExceptionalEarthFire
Onslaught — Standard, Gothic (Sorcery: Contested Realm card)
GothicDec 2025
StandardBooster
Juan Machuca

Printings

Gothic · StandardGothic · Foil

Rules

This turn, allies gain +1 power, Charge, and can't be immobilized, silenced, or disabled.

“Momentum makes a fine commander.”

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FAQ (1)

How does this Magic work?

Onslaught creates an ongoing effect which lasts the duration of your turn and continually prevents your units from being immobilized, silenced, or disabled. A minion cast after Onslaught resolves would be protected, and would gain +1 power and Charge. Note that Onslaught does not remove any ongoing effects which may be disabling, silencing or immobilizing your units, it just suppresses them for the duration of your turn. For example, if you play Onslaught and then summon a Slumbering Giantess, her Genesis ability will still resolve, and she will be disabled when the effect of Onslaught wears off. For the duration of your turn, however, she will have +1 power and Charge, and will ignore the disable effect from her Genesis ability.
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