Sorcery Companion
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Imposter

Your Avatar flips the face of the game

Avatar
Imposter — Standard, Gothic (Sorcery: Contested Realm card)
GothicDec 2025
StandardBooster
Séverine Pineaux

Printings

Gothic · StandardGothic · Foil

Rules

Tap → Play or draw a site. 3 → Banish an Avatar from your collection to mask yourself. Gain their abilities until damaged or until you put on a new mask.

Your Collection

Market Prices

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$23.41

Low

$22.25

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FAQ (4)

Can Imposter wear masks of Avatars with pre-game or setup abilities, and if so, what happens?

Yes, you can wear masks of those avatars, and you simply ignore their pre-game or setup abilities since the game has already started by the time you put on the mask. For example: You can use Pathfinder's ability even though your atlas has duplicate sites. You don't get to pick a Unique Dragon as Dragonlord. (Probably not a good choice of masks.) You don't roll for summoning portals as Harbinger. (Probably not a good choice of masks.) Your decks and card sleeves remain as-is for Magician. (Probably not a good choice of masks.)

What rarity are Avatars for purposes of including them in my collection?

Consider Avatars unique for purposes of including them in your collection.

What happens if I impersonate the Druid and then use the ability to flip?

You will summon Bruin, flip, ... and then immediately lose the game because you no longer have an Avatar in play! Maybe don't include Druid in your collection?

What happens if I impersonate the Realm-Eater, use the ability to destroy a site, and then take damage or otherwise lose that mask before I can digest?

The Realm-Eater's ability will have created an ongoing effect which immobilizes you, and can only be removed by activating the 'digest' ability. If you lose that ability, you cannot remove the immobile effect. Be careful!
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