Sorcery Companion
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Damage

Preventing Damage

Damage prevention uses the words 'prevent' or 'immune,' or the phrase 'takes less damage,' and applies after all other damage modification. Examples include: Takes less damage, e.g. Shield Maidens. Prevent damage, e.g. Goswhit Helmet, Ward. Immune to damage, e.g. Lava Salamander. After applying all damage modification effects, then apply damage prevention effects in the same way: In the order of their choice, the active player declares and immediately resolves all of their damage prevention effects, including from sources they own and no one controls. Note that prevention effects do not use the storyline, and thus these effects are immediately resolved as soon as they are declared. In the order of their choice, the non-active player does the same thing.

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