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Bind Evil

Exceptional Magic of chaos, neatly knotted

MagicExceptionalEarth
Bind Evil
GothicDec 2025
StandardBooster
Brian Smith

Printings

Rules

Disable target nearby Evil minion until an adjacent Spellcaster taps to release it.

“Who knew damnation could be contained by such delicate artistry?”

FAQ (1)

What happens if the minion stops being Evil while under this effect (e.g. due to Persecutor's Brand wearing off, or Saint of Redemption entering play)?

The target only needs to be Evil when the spell is cast and resolves. It will continue to be be disabled, even if it stops being Evil later, until an adjacent Spellcaster taps specifically to release it.

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